- Nice Visuals
- Unique Gameplay
- Minor glitches
- Quickly played out
What begins as a thrilling escape quickly turns into an emotional adventure unlike anything seen & played before. A Way Out is a two-player experience. Each player controls one of the main characters, working together to escape the prison and continue beyond into each character’s lives.
It is a game that explores the notion of trust, companionship and facing up to consequences.
A Way Out tells the story of two friends, Leo and Vincent, who together have to escape from prison and then have to stay on the run for the authorities. In addition, a player Leo and the other logically Vincent.
The most striking game feature of A Way Out is of course the obligation to play together, and the execution of that cooperative element deserves attention. The game is asynchronous, which means that players are not always playing at the same time. For example, it may happen that Leo ends up in a conversation and Vincent does not. Then the player who plays with Leo sees in his screen an intermediate scene, while Vincent can walk around freely. In fact, he can just walk past in that same movie of Leo, if he is in the neighborhood and walks through the image. Those segments are not fixed, players can go in all directions. And that is pretty neat to witness.
Pretty much the whole game you are playing in splitscreen, but to be honest we were pretty surprised how this worked and how good it works in a unique and positive way.
Whether you play together on the couch, or online with someone: the game is always split screen. So you always see what your partner is doing. During the gameplay it could be useful: seeing what your partner is doing to help him / her in coordinating your next action.
Freedom is a basic element of A Way Out, which ironically begins in prison. The game seems to be largely linear, but within that fixed route players still have a lot of freedom. That starts with that actions can almost always be carried out by both Leo and Vincent. If, for example, an object has to be smuggled out of the prison workshop, it is up to the players to determine whether Leo or Vincent will. If a petrol station is robbed, you have to choose which of the two holds the gun during the robbery. The choice you make influences how the scene unfolds, and that in turn influences the story.
A Way Out is graphically a very nice game with its own style. But as a wise man once told me, the graphics capabilities of a game are not the most important aspect. What makes a game really good is the story. From start to finish you sit on the edge of your chair with this compelling story. The music is also on point at the right time. The total picture is completely correct. Unfortunately, every nice story comes to an end and the game is played out pretty quickly. But that does not stop you from starting again because different choices have to be made that make your story a bit different.
- The entire game is a co-op only experience which is best played with a friend.
- All gameplay is designed with co-op in mind, making sure the players need each other to progress. Unlike typical drop in/drop out experiences.
- Includes the ability to play either couch or online co-op.
- Dynamic split screen and bespoke camera work offers an additional level of immersion to each player.
- A WAY OUT offers something for everyone – may it be intense or lean back gameplay moments, action, exploration, chase, puzzles, stealth and adventure.
- Movie like pacing ensures no gameplay or scenario overstays its welcome with zero repetition unlike conventional games.
A Way Out offers everything you expect from a good game. Smooth gameplay, strong story, beautiful graphics and music. Vincent and Leo go through fires for each other to achieve their final goal. Do they succeed? Find out for yourself with some of your friends.
- In some military camps you will find cages with predators. Try opening them from a distance with a precise shot of your bow, and witness the animal causing havoc amongst soldiers. But be careful, the predator could very well turn his attention towards you…
- Attacked by several hippos and / or crocs while you were peacefully sailing on your felluca? A good way to get rid of them quickly: spot one of the oil jars scattered in the water, light your arrow on fire to the felluca’s lantern then shoot the oiljar– this will put the water on fire.
- You can actually tame wild animals! This require the « Animal Taming » Ability. Once you’ve unlocked it, you should first put your targeted animal to sleep using sleeping darts. Once the animal is tamed, it will follow you everywhere you go and help you in combat.
- The Flesh Decay Ability can be very useful for a stealthy approach or to weaken enemies that are above your level. It allows you to poison a body, so animals and guards getting close will get sickand lose health.
- You can fill in your Adrenaline bar with one melee weapon then switch to your other equipped weapon before you unleash your Overpower attack.
- Like sniping enemies from afar with your Predator Bow? The Enhanced Predator Bow Ability will allow you to controla predator arrow while it’sin the air.
- Spending time under the heat of the desert will trigger hallucinations. Some of them might even guide you to places of interest…
- With the Photomode you can take a photo in-game anytime by clicking simultaneously on the right and left sticks. Those photos are automatically shared with other players through the game’s map.
- 5.1 – Logitech Z-5500 Digital
- Release date – 23rd March 2018
- Developer – Hazelight
- Publisher – EA Originals
- Platforms – Xbox One, PS4, PC via Origin
- Price – $29.99
- Age Rating – M
- Players – Two player Co-op Only
- Windows 7 64-Bit or later
- Intel core i3-2100T @ 2.5GHz/AMD FX 6100, or better
- 8 GB RAM
- Version 11
- Broadband Internet connection